Zombies eating your brain after getting in your house.The control layout in I, Zombie Endless has 3 Split-peas instead of 2 and no Repeaters.There are no Imps in I, Zombie, and they are instead replaced by Basic Zombies.Spikeweeds and Spikerocks can't damage zombies if they are eating a plant behind them. Squash disables his hostile state after successful detection when the zombie found dies in any way or is about to be squashed by another Squash.This mechanic would later return in the sequel. Zombies take damage when eating Torchwoods.Pole Vaulting Zombies die instantly when landing on Spikeweeds or Spikerocks.Catapult Zombies cannot be stunned by Kernel-pult's butters.Flag Zombies are a bit faster than in the final game.Bungee Zombies have half the amount of health.Tangle Kelps are able to capture zombies before they're able to enter the pool.Gameplay Differences Plant/Zombie Behaviors Tons of placeholder graphics leftover from earlier builds! 3.10 "The Zombies ate Your Brains" Text.3.9 Crazy Dave giving the player the hammer.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |